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Will the player receive fall damage when jumping off the pillar your house is on and/or just in general?

Yes. It lets you skip the part where you build up to your gates which isn’t ideal.


I’m not sure if someone’s already asked this, but how far does the game go in this current build? Just to the temple/dungeon things? Me and a friend can’t find anything else or anywhere to go from there

The further you go from your house the harder the dungeons get, but that’s as far as you can go, yeah. (unless you count house building/alchemy)


I was wondering if you are able to double prototype your kernel sprite cause I've been trying for like 30 minuets and I'm starting to think my attempts are in vain.

They have. Double prototyping is (sadly) not a thing yet.